View
View is a MonoBehavior which is focus to show ui elements and fire event.
void InitMediator()
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protected override void InitMediator() {
BindMediator(typeof(CubeMediator));
}void OnStart()
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void OnUpdate()
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void DispatchMediator(enum)
void DispatchMediator(enum, params object[] param)
Param
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void DispatchObject(GameObject go, enum)
void DispatchObject(GameObject go, enum, params object[] param)
Param
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void DispatchCommand(enum)
void DispatchCommand(enum, params object[] param)
Param
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Example
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